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[Being a study of the enigmatic and advanced Callaran race]


This section of the book is given over to the Callaran army list, a listing of the different troops and vehicles a Callaran Dominai (ie YOU) can use in games of Warhammer 40,000. The army list allows you to fight battles using the scenarios included in the Warhammer 40,000 rulebook, but it also provides you with the basic information you'll require to field an Ork army in scenarios you've devised yourself, or as part of a campaign series of games, or what ever else may take your fancy.

The army list is split into five sections. All of the squads, vehicles and characters in an army list are placed in one of the five sections depending upon their role on the battlefield. In addition every model included in the army list is given a points value, which varies depending upon how effective that model is on the battlefield.

Before you can choose an army for a game you will need to agree with your opponent upon a scenario and upon the total number of points each of you will spend on your army. Having done this you can proceed to pick an army as described below.

Using A Force Organisation Chart

The army lists are used in conjunction with the Force Organisation chart from a scenario. Each Force Organisation chart is split into five categories that correspond to the sections in the army list, and each catagory has one or more boxes. Each box indicates that you may make one choice from that section of the army list, while a dark toned box means that you must make a choice from that section.

Using The Army Lists

To make a choice, look in the relevant section in the army list and decide what unit you wish to have in your army, how many models there will be in the unit, and which upgrades that you want (if any). Remember that you can not field models that are equipped with weapons and wargear that is not shown on the model. Once this is done subtract the points value of the unit from your total points, and then go back and make another choice. Continue doing this until you have spent all your points. Then you can get on with the serious business of unleashing your deadly Callaran Army!


Fleet of Foot

Callarans are noted for their grace and agility, and are able to move more swiftly than other races when necessary. In the shooting phase you may declare that a Callaran unit is going to run instead of shooting. Roll a D6. The score is the distance in inches the models in the unit may move in that shooting phase. This move is not affected by difficult terrain.

The following models may not run:

  • Callaran vehicles and jetbikes
  • Any model with a saving throw better than 4+
  • Anti-grav platforms or support weapons