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[Being a study on the methods and culture of the Orkoid races]

ELITES

Madboyz Mob

Madboyz are frothing loonies, Orks who have gone over the edge into insanity.   They are wild and unpredictable in battle.

Troop Type Pts WS BS S T W I A Ld Sv
Madboy 15 4 2 3 4 1 2 2 7 6+

Mob: The mob consists of 5-20 Boyz.

Weapons: Slugga and choppa.

Options: Up to two models in the mob can be armed with a Rokkit launcha +8 points each or a Big shoota at +5 points each.

SPECIAL RULES:

Mad!  Roll a D6 each turn to determine the Madboyz' madness:

1 +1 Initiative
2 +1 Attacks
3 +1 Strength
4 +1 Wounds
5 Fearless!
6 4+ invulnerable save

Note that each effect lasts only one turn, so you must roll a new effect for their madness each turn (though this may result in the same madness twice).


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